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Roomscale movement makes the game so much more interesting, and some utility mods can help a lot as well. Personally after playing some of the official ‘Minecraft VR edition’, Minecrift and Vivecraft, I highly prefer the Vivecraft mod.
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The final Minecraft VR news item for today, The ViveCraft mod released a big update for their 1.10.2 version, they say that they’ll be bringing the new changes to their 1.7.10 version as well, but are having trouble with some of the features as of this time. The DK2 made it more interesting as I attempted to look through smaller spaces, and would glitch through various blocks on purpose. It’s a sad day as Minecrift was one of the first games I played on my Oculus DK1 back in the day. The developers of Minecrift decided that they are tired of working on that mod anyways and are stopping all development of the mod, and shutting it down. They were told that they could rename the mod and continue development, as long as the new mod didn’t start with the word ‘Mine’. The next news item is that the people behind the older Minecrift VR mod for Minecraft was notified by Mojang that they are to stop using the Minecrift name, as it’s too similar to Minecraft and could confuse people, and they can no longer use their domain,.
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As an interesting sidenote, if you have the old Java/PC version of Minecraft, you can still get the Windows 10 edition for free, which will also get you the VR version for free.Īs a sidenote, the official Minecraft VR version is exclusive to Oculus, It doesn’t appear that Vive users will get to play this version, at least for now… The first, and probably the largest one is that the official Minecraft VR version came out today, it uses Minecraft Windows 10 edition, and you need to own a copy of Minecraft Windows 10 edition to play the VR edition. Today 3 Minecraft VR related things happened. I’m looking forward to seeing what is coming down the road for VR. From what I have been reading, the new design is to keep themselves compeditive with the new Touch controllers for the Rift. Also new motion controllers for the Vive have been showcased, much smaller than the ones that came with the vive, and with a strap that goes around the hand, along with the wrist strap.


On the Vive side, Valve is talking about bringing SteamVR (And the Vive) over to Mac & Linux/SteamOS, which is very nice for me, I’d love to be able to use Linux to play VR games. On the upside, only people who already have the Rift should be ordering the Touch controllers, so there should be a reduced number of people ordering the device. I hope that Oculus does better this time with their shipping estimates than they did last time. On this last Monday, the Oculus Touch controllers went on sale for $199, They should come in December. Aside from that I haven’t seen anything too newsworthy. My new computer started restarting randomly more and more often until it suddenly wouldn’t start up, it turned out to be a failed BIOS chip on the motherboard, so I have been going through the RMA Process. Over the last couple of months I have had a bit of … fun.
